This is awesome and really helpful for making maps. Thank you! I was just wondering if you could import Note Block songs from the "Minecraft Note Block Studio" and put them in any Singleplayer world? Or is that just MCEdit?
I've tried installing this mod using both manual and automatic installation,yet both times no commands were added.Running Ubuntu 12.04 with OpenJDK Java 6 Runtime and no other mods installed.
Use my signature and search for missing commands! This must be asked 4 times per page!
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ive been having problems with this mod ever since it updated to 1.4.6. i cant use this mod anymore because everytime i install it it then it either deletes all my mods or the game starts up fine but then my worlds dont even load properly because the screen just goes black with my blocks and pointer on screen but nothing else and its really getting to me. i used to use this mod all the time with plenty of other mods install and then when its updated its suddenly not usable i hope this can be fixed because this mod is really usefull when i build stuff and do general stuff... anyone got any clue how it might be fixed or what the problem is ? if you want to know i tried the automatic installation and the maunal installation with both having the same results. im not bad with computers so i did everything pretty much to the point. Hope this can be fixed.
Since some people here are interested in the 3.2.2 fork (Named SSPC now, thanks to danix111), repost or 3.3a2 release. It's just bugfix, as I want to release stable 3.3 before working on new features. (Simo had a large todo list there, but didn't implement it because of 1.3, and I also have few commands I want to implement)
It requires SSP from this post or later. Previous SSP versions will not work.
So the installation instruction:
Install SSP, then install SSPC just as SPC — copy classes to the minecraft.jar and WorldEdit.jar to the .minecraft/bin, and remove the META-INF.
Changes since 3.3a1:
Fixed /light with ClassicLight.
Fixed game modes being swapped in /gamemode2.
Fixed /time2 not displaying time when used without arguments.
Partially renamed to SSPC. In some places it still says SPC or Single Player Commands though. These references will be replaced too. The only purpose is to not confuse the fork with the SSP 4.*.
Features:
All SPC 3.2.2 commands, including the ones absent in the SPC 4.*, like /spawnstack.
Commands are displayed in the vanilla /help.
Plugin commands are also displayed there.
/phelp and /superpunch actually work.
/path supports block names, and not onlt IDs.
Commands conflicting with the default ones were renamed. For example, /clear became /clearchat.
If there are any WorldEdit commands missing, it's a bug!
It would be great if you could actuall add these kind of things to the starter post of your topic - though the last I looked at it (30 minutes ago) you possibly hadn'T updated it yet so forgive me if I suggest something that already happened Also I'm a bit tired so bear with me xD I like that you are trying to make this enjoyable again at least for those who can still compare to the old days of SPC. When I have finally updated my MC and found out how to change things the way I want them I will try out your project and see how it is like.
I would add it when it will be stable. (It probably is, but I thought the same thing about 3.3a1, and still there were some bugs.)
Rollback Post to RevisionRollBack
My UA on laptop: Mozilla/5.0 (X11; Ubuntu; Linux i686; rv:27.0) Gecko/20100101 Firefox/27.0 SeaMonkey/2.24 Lightning/2.9b1; I use Ubuntu 13.10 here.
And on desktop: Mozilla/5.0 (X11; Linux i686; rv:20.0) Gecko/20100101 Firefox/20.0; Here I use openSUSE 12.2.
Otherwise it would require a massive rewrite, and that's exactly what Simo did.
I've tried to install it. I don't see any commands or anything, maybe it's conflicting with my other mods? I put the 'ssp' & 'spc' .zip files in the jar file (I use MultiMC to add mods). Maybe I'm doing something wrong or misreading like a noobie lol.
I've tried to install it. I don't see any commands or anything, maybe it's conflicting with my other mods? I put the 'ssp' & 'spc' .zip files in the jar file (I use MultiMC to add mods). Maybe I'm doing something wrong or misreading like a noobie lol.
The place to discuss this is in his thread! Next post like this I'll report!
Hey I have this rather annoying bug, I can not use more the half of the commands this mod says it can do. I used the automatic downloader.I also have a clean MC with just SPC and Mod Loader
There were no changes to the class file structure, or further obfuscation of the files, with the release of 1.4.7. This means that almost ~all~ 1.4.6 mods work on 1.4.7. If you're curious as to whether or not it'll work, give it a shot. I'm pretty sure it'll work for you.
Before you ask, I've not updated... I never update my client before VoxelModPack updates, because I refuse to "live" without it.
Hey I have this rather annoying bug, I can not use more the half of the commands this mod says it can do. I used the automatic downloader.I also have a clean MC with just SPC and Mod Loader
Neither of you noticed the notice on the first page, mentioning that the 1.3.x update that introduced the "Client Side Server" aspect of Minecraft to the client, also destroyed most of the code that Simo implemented to allow his mod to work.
To put it simply, the "missing commands" aren't missing... Mojang broke the compatibility between SPC and their client. So you can't use them.
However, to clarify, /setspeed ~still~ works (for both landspeed and fly speed), and "boom" is now "/explode" (if I'm thinking of the same command, where you "Self destruct" with variable radii and strength modifiers).
If you still need/want Fly and NoClip, download "VoxelModPack" and install the "VoxelFlight" mod. It gives you both, as WELL as Speed Hack, to allow you to boost all of your speed modifiers to your liking (and boost your jumping modifier).
Voxel Modpack don't work with my minecraft, I can't install it because I use the Magic Launcher. And I didn't like to use many different mods so it would cool if you could reimplement /fly
SO MANY IDIOTS! *sob* He is not continuing this mod because it got to hard to do. You can now update it yourself or find someone who can.
Rollback Post to RevisionRollBack
If someone in an S class cuts me off, I don't get upset. He obviously has important things to do. Now, someone in a Toyota? We're fighting.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
Voxel Modpack don't work with my minecraft, I can't install it because I use the Magic Launcher. And I didn't like to use many different mods so it would cool if you could reimplement /fly
One thing to try, and it may seem insane... is download the VoxelModPack files (when you extract it, notice that you have two installers, as well as a sources folder?), and then ~archive~ as .litemod the contents of the /jar/ folder for "VoxelFlight" (so it would be "voxelflight.litemod"). Then place it into your /mods/ folder (or wherever you place external mods in Magic Launcher). You'll also need to place "LightLoader.zip" into your minecraft.jar file (or, into the "Core Mods" folder, or... well... wherever it goes in Magic Launcher).
There are ways to use VoxelFlight and VoxelMods in launchers. I can't give you exact step-by-step instructions, because I don't use anything extra in my patching, other than MCPatcher... but I don't think that will help you with using Magic Launcher.
SO MANY IDIOTS! *sob* He is not continuing this mod because it got to hard to do. You can now update it yourself or find someone who can.
Simo is still "working" on SPC, though. q3hardcore confirmed that Simo has ~not~ quit. So... I can only assume that in addition to compatibility releases, he may still be trying to get older commands working...
Thanks!
I answered your question 2 pages back! Don't you read before you type? You should!
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Use my signature and search for missing commands! This must be asked 4 times per page!
Once you find your answer; READ this!
MC Rules
May be found here: http://rules.mcf.li/#global_guidelines:illegal_activity. The following excerpt is from there:
Search
Most questions have been asked before, searching for an answer to a question before posting gets a question answered faster and keeps duplicate content low.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
|Thanks|
http://www.minecraftforum.net/topic/534818-/page__st__9740#entry20230125
And the new SSP: https://github.com/Exalm/Minecraft-mods/raw/master/bin/ssp-2.1a5/ssp.zip
It would probably work with the 2.1a4 too, but not the older ones.
Anyway, since it's Simo's thread, I will not post new versions here anymore, so any newer updates will be in that thread.
It's now open source, do you code? If not find someone that does.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
I've tried to install it. I don't see any commands or anything, maybe it's conflicting with my other mods? I put the 'ssp' & 'spc' .zip files in the jar file (I use MultiMC to add mods). Maybe I'm doing something wrong or misreading like a noobie lol.
The place to discuss this is in his thread! Next post like this I'll report!
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Check out my mod, TaleCraft!
Before you ask, I've not updated... I never update my client before VoxelModPack updates, because I refuse to "live" without it.
Neither of you noticed the notice on the first page, mentioning that the 1.3.x update that introduced the "Client Side Server" aspect of Minecraft to the client, also destroyed most of the code that Simo implemented to allow his mod to work.
To put it simply, the "missing commands" aren't missing... Mojang broke the compatibility between SPC and their client. So you can't use them.
However, to clarify, /setspeed ~still~ works (for both landspeed and fly speed), and "boom" is now "/explode" (if I'm thinking of the same command, where you "Self destruct" with variable radii and strength modifiers).
If you still need/want Fly and NoClip, download "VoxelModPack" and install the "VoxelFlight" mod. It gives you both, as WELL as Speed Hack, to allow you to boost all of your speed modifiers to your liking (and boost your jumping modifier).
These forums are dumb and break my links. I'm bubbleawsome on steam too.
There are ways to use VoxelFlight and VoxelMods in launchers. I can't give you exact step-by-step instructions, because I don't use anything extra in my patching, other than MCPatcher... but I don't think that will help you with using Magic Launcher.
Simo is still "working" on SPC, though. q3hardcore confirmed that Simo has ~not~ quit. So... I can only assume that in addition to compatibility releases, he may still be trying to get older commands working...
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