This mod maker is FULL OF BUGS i cant even launch it! When i pressed on install.cmd it closed directly after i pressed on it!
This is not problem with MCreator but with Minecraft Forge or with your computer. This program is working for 99% of people so don't give it bad rating too soon
Pylo, you should decrease the values of generation of ores.
It generates too much in the world, and when they are found is in groups of ores from 15 to 20 blocks.
And is isn't beautiful. It's boring for a ultra rare ores.
i have a great cpu and I can't use it. my 1st guess is it would be a usable feature in the future, but they put the button in it anyways, kinda like the add remove layer buttons on the custom flat screen. is there a fix-update coming for it?
(p.s. THIS MOD IS WAAAAAAAY TOO UNDERRATED PLEASE SOMEONE CLICK THE SHARE BUTTON ON FB OR SOMETHING!!![and when i try decompiling [w/mcp725] it says "missing server(client)jar file. aborting!!!". elaborate plz)
Check tutorials... also image maker is implemented and should work if you don't get testng code error
HEY! The MCreator is amazing but I have a question. You see I made a minecraft mod in 1.2.5 but never updated it...How would I import it into MCreator and update it? Thanks!
I don't know why I'm posting this here but I've been playing minecraft since late Alpha and I made a mod back then as well...any chance of upgrading that into minecraft 1.4.6? Would be awsome!
help!
i have Minecraft 1.4.6(no snapshotd) and i downloaded MCreator 1.1.7 did every thing and i got the testing codes error and i did every thing that said on the site to fix it and it didn't work help!
src\minecraft\cpw\mods\fml\common\modloader\ModLoaderDispenseHelper.java:8: warning: [deprecation] IDispenseHandler in cpw.mods.fml.common has been deprecated
import cpw.mods.fml.common.IDispenseHandler;
^
src\minecraft\cpw\mods\fml\common\modloader\ModLoaderDispenseHelper.java:9: warning: [deprecation] IDispenserHandler in cpw.mods.fml.common has been deprecated
import cpw.mods.fml.common.IDispenserHandler;
^
src\minecraft\cpw\mods\fml\common\modloader\ModLoaderDispenseHelper.java:11: warning: [deprecation] IDispenserHandler in cpw.mods.fml.common has been deprecated
public class ModLoaderDispenseHelper implements IDispenserHandler
^
src\minecraft\cpw\mods\fml\common\modloader\ModLoaderHelper.java:37: warning: [deprecation] IDispenseHandler in cpw.mods.fml.common has been deprecated
import cpw.mods.fml.common.IDispenseHandler;
^
src\minecraft\cpw\mods\fml\common\modloader\ModLoaderHelper.java:38: warning: [deprecation] IDispenserHandler in cpw.mods.fml.common has been deprecated
import cpw.mods.fml.common.IDispenserHandler;
^
src\minecraft\cpw\mods\fml\common\registry\GameRegistry.java:39: warning: [deprecation] IDispenseHandler in cpw.mods.fml.common has been deprecated
import cpw.mods.fml.common.IDispenseHandler;
^
src\minecraft\cpw\mods\fml\common\registry\GameRegistry.java:40: warning: [deprecation] IDispenserHandler in cpw.mods.fml.common has been deprecated
import cpw.mods.fml.common.IDispenserHandler;
^
src\minecraft\cpw\mods\fml\common\modloader\ModLoaderModContainer.java:528: warning: [deprecation] registerDispenserHandler(IDispenserHandler) in GameRegistry has been deprecated
GameRegistry.registerDispenserHandler(ModLoaderHelper.buildDispenseHelper(mod));
^
src\minecraft\net\minecraft\src\mod_rawBacon.java:128: error: maxStackSize has protected access in Item
block.maxStackSize = 64;
^
src\minecraft\net\minecraft\src\ModLoader.java:638: warning: [deprecation] registerBlock(Block) in GameRegistry has been deprecated
GameRegistry.registerBlock(block);
^
src\minecraft\net\minecraft\src\ModLoader.java:649: warning: [deprecation] registerBlock(Block,Class<? extends ItemBlock>) in GameRegistry has been deprecated
GameRegistry.registerBlock(block, itemclass);
^
1 error
10 warnings
==================
!! Can not find server sources, try decompiling !!
Whats going on here pylo ?
I was making Bacon and i did everything normal.. Any help?
This is bug.. it is fixed in nonreleased version... just delete this mod and MCreator should work again
Check tutorials... also image maker is implemented and should work if you don't get testng code error
idk what exactly that is, but i'm %90 sure that is what my prob is. you mean testing code error as in the play button on the top of the left menu? because that just brings me to a page where it says "!! Cannot find client bins !!" a. what are those? b. how do i fix it?
idk what exactly that is, but i'm %90 sure that is what my prob is. you mean testing code error as in the play button on the top of the left menu? because that just brings me to a page where it says "!! Cannot find client bins !!" a. what are those? b. how do i fix it?
YOU LITTLE YOU BEAT ME TO IT X.X
EDIT: when i try decompiling, the split second the window reandomly closes, it says "Unrecoverable error during obfuscation." HELPPPPPPPPPPP
PYLO , Heres a list of bugs im encountering -
1. Cant make food. But you fixed it for next update.
2. The armor isnt correct. Theres 2 sets of armor , one called steve armor and one called armor. i had to go into the files and delete the "Armor1 and Armor2" files and replace it with "Stevearmor1 and stevearmor2" by renaming the steve armor into the original format aka "Armor1 and armor2". Please fix.
Helo, i have a problem with the installation, when i get to "testing status of code" part it fails and displays an option to fix code error, i have done everything the site shows when i click the fix code option and it still happens, please help, i really like this mod maker.
Custom block guis? Like a crafting table gui type stuff?
is that what a gui is? hmm, never 100% knew what it was now. i mean the blocks themselves.
another question tho, (like there isn't enough...) how come the mods i make are, "Recompiled, but with errors found"? even after reinstalling it, i STILL get this. help? [again]
is that what a gui is? hmm, never 100% knew what it was now. i mean the blocks themselves.
another question tho, (like there isn't enough...) how come the mods i make are, "Recompiled, but with errors found"? even after reinstalling it, i STILL get this. help? [again]
That means theres a error in the mod. If you used events. dont use them and see if it works. if you mad food. thats bugged atm.
PYLO , Heres a list of bugs im encountering -
1. Cant make food. But you fixed it for next update.
2. The armor isnt correct. Theres 2 sets of armor , one called steve armor and one called armor. i had to go into the files and delete the "Armor1 and Armor2" files and replace it with "Stevearmor1 and stevearmor2" by renaming the steve armor into the original format aka "Armor1 and armor2". Please fix.
2. : You don't need to do so... use Import armor resource button in tools menu and import you armor files. Then you can call them direcly in armor maker interface
This is not problem with MCreator but with Minecraft Forge or with your computer. This program is working for 99% of people so don't give it bad rating too soon
So, when I create my mod, published it, I need to install Forge in my minecraft.jar (in .minecraft/bin)? Or maybe it's compatible with both Forge and Modloader?
Aspiring Modder, Tuna enthusiast.
This is not problem with MCreator but with Minecraft Forge or with your computer. This program is working for 99% of people so don't give it bad rating too soon
You can choose how much to generate in world
Check tutorials... also image maker is implemented and should work if you don't get testng code error
You can't... sorry
No, sorry
Check tutorials
Yes... some of them
NO, sorry
You make new version of grass block
This is bug.. it is fixed in nonreleased version... just delete this mod and MCreator should work again
Aspiring Modder, Tuna enthusiast.
YOU LITTLE YOU BEAT ME TO IT X.X
EDIT: when i try decompiling, the split second the window reandomly closes, it says "Unrecoverable error during obfuscation." HELPPPPPPPPPPP
Aspiring Modder, Tuna enthusiast.
*hashtag* ;a what a fuke?!
Aspiring Modder, Tuna enthusiast.
EDIT: ...i'm gonna feel stupid on this 1. i'm guessing the NBT editor? (the one that doesn't work for some reason >:c)
Aspiring Modder, Tuna enthusiast.
1. Cant make food. But you fixed it for next update.
2. The armor isnt correct. Theres 2 sets of armor , one called steve armor and one called armor. i had to go into the files and delete the "Armor1 and Armor2" files and replace it with "Stevearmor1 and stevearmor2" by renaming the steve armor into the original format aka "Armor1 and armor2". Please fix.
Aspiring Modder, Tuna enthusiast.
Thanks in advance.
another question tho, (like there isn't enough...) how come the mods i make are, "Recompiled, but with errors found"? even after reinstalling it, i STILL get this. help? [again]
Aspiring Modder, Tuna enthusiast.
2. : You don't need to do so... use Import armor resource button in tools menu and import you armor files. Then you can call them direcly in armor maker interface
Events aren't bgged... they are only hard to understand... if I had some time in future, I'd make tutorial about events
Okay you're right my computer i VERY stupid
mmm