More Info: How to Change Your Minecraft Skin in Java Edition
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Give it a try and see the unique thinking to make you feel like another traveler in the wastelands.
Download
32X TEXTURE PACK:
1.3.2 - AA-Fallout Wasteland 8-18-2012.zip
MCPatcher
MCPatcher required
Leave a comment about suggestions or interest. Takes a lot of time and effort.
THIS TAKES A LOT OF TIME TO DO, SO IF YOU'D BUY ME A BEER AT A BAR...
ANY FEW DOLLARS IS A MOTIVE TO DO THIS FOR MORE THEN FREE
Mod Download
SDK's Mods Forum requiredno longer have sdk supported for now, just need some time to re check whats going on for it.I do not give support or advice on other people's plug-in's since they have a perfectly good forum board that would be nice for them to get additional traffic in for there hardwork.
Feel Free to leave comments or criticism about my graphical work, I don't use SDK's Mod.
Payer Model Skin Download
'Vault Boy: Vault 10' download:
Vault Boy: Vault 10 Skin
Disclaimer
*THIS PACK IS FREE TO USE, JUST REFERENCE THIS THREAD, IF EVEN ONE ICON IS USED*
(ALSO A LINK SENT TO ME OF THE WORK WOULD BE APPRECIATED)
This includes, but is not limited to: Texture packs, adventure maps, place holder, remixes, resolution increases, mods, or any other graphic design or otherwise. Just link this thread.
I made this pack for others to use and share alike.
LATEST:
8-19-2012
-Randomob is there now... for better or worse it's just a slight color tweak which isn't bad, maybe a bit too much, i might tweak it to be just a slighter variation in the future, but i'll see how it goes for now. I might just add in a few more mellow looking ones to make the randomness a bit more mellow.
-Sheep are bighorners with supply packs
-smoothrock is now rock, just because sandstone is the old texture... should help make things playout nicer
-ghasts are metro bots... whatever
-zombiepigmen will be updated to be protectrons, i realized i had a robot skin that was orignal to use for now and thy look like power rangers...
-lava cubes are zombie heads
-blazes are eyebots
-new moon phases
-minecarts are shopping carts
-xp icons are different
-signs are metal plates now
-boats are wooden and unique
-brick block look more like bricks
-nether stone is the old brick texture
-and i changed snow to garbage.... for the sake of the skull-e(wall-e) bot
8-5-2012
- 1.3.1 compatible (i hope)
- different wood textures for planks
-sandstone looks more up to date
-circle stone done nicly
-emeralds and assorted blocks done
-GUI for everything but trading is completed
-changed gold to bag of caps
and glistering melon xp potion and golden apple changed to sunset sarsaparilla, quantum cola, and nuka cola, respectively.
- animations for each drink too
-snow globe replaces the unused ruby in anticipation for the next update, with animations
-ender chest is metal box
7-23-2012
- updated terrain to 1.2.5
- finished doing all the villagers
- corrected chicken color a bit
- going to work on armor now!
2-29-2012
- leather armor icons now
- 3 new villagers, children of the Apocalypse (priest), black smith, and newer villager with gas mask.
-sdk is included in the texture pack
2-21-2012
- new blocks of ore
- leather armor, new icons to come cool merc uniform with armo and coveralls for pants
- SDK gun mod done
- new panorama
2-15-2012
- replaced gold and diamond blocks.
- fixed color and contrast of other textures.
- changed brown mushroom a bit to make it stand out against tall grass.
- more lore to come regarding items.
2-13-2012
- new enderman, done as a Glowing One, quite suiting.
- new bow and arrow, done as a rifle
- new wooden sword as teh razor
- new cow, as brahmin, as well as red cow
- changed lava color to suit the radiation look more
- SHISHKEBOB, replacing the chainsaw diamond sword, now just need to enchant with flame.
- fixed the wheat noticed that it was hard to tell from last and second last animation, so now it's flowers then pink fruit for fully developed wheat...err...cactus.
- new splash screen.
2-9-2012
- Reskin all of the gui's 100% PIP BOY 1000 VIVIOS (Vault-Tec Inventory Verification and Orginization System) has been released. All the functionality for Vault 10's worset Pip boy yet. Sort of like the pip pad.
- new skeleton skin done as a raider, more to come
- new slime done skull in ooze, the lowest form a ghoul can degrade too
- new ghast done, part of the vr simulation the pint sized slasher mask
- new cave spider, the albino ant ... spider ant, whatever.
- plans for SDK guns mod reskin
- plans for a short video as well
2-4-2012
- fixed font, better size and style
- mob spawner eggs a cool nuka bottle
- netherracks is now the racks for floor tiles, looks amazing
- new animations for obsidian
- reworked nether lighting a bit too
2-2-2012
- new chicken model (gecko)
- new pig model (mole rat)
- new squid (eyebot, looking at flying squid mod)
- new spider skin (giant ant)
- new fire mob model (flying skull, part of the satanic vr simulation of the nether)
1-30-2012
- reworked the cobblestone, dispenser, diamond ore, iron block and diamond block, stone slabs,glowstone,
- new art
- Fort's look like vaults now
1-28-2012
- the chests are workbenches, I think I'm a genius.
- fixed light blue dye/potion
- new title screen
- custom font that is from fallot 1/2
1-28-2012
- the chests are workbenches, I think I'm a genius.
- fixed light blue dye/potion
- new title screen
1-27-2012
- Custom animated items and terrain textures, all the stuff that needs it, at least.
- New textures for the wool to better suite this pack, new glowstone too.
- Cool splash screen
- tweaked lighting
1-16-2012
- New 'custom' lighting! adds the fallout feel
Old Versions
unneeded, this is more for my own backup
1.3.1 - AA-Fallout Wasteland 8-5-12.zip
Download
BETA12 download:Apocalyptic Adventure 7-23-2012.zip
BETA11 download:Apocalyptic Adventure 3-5-2011.zip(6.32 MB)
BETA10 download:
Apocalyptic Adventure 2-29-2011.zip (6.0 MB)
BETA9 download:
Apocalyptic Adventure 2-21-2011.zip (5.9MB)
BETA8 download:
Apocalyptic Adventure 2-15-2011.zip (6.7 MB)
BETA7 download: Apocalyptic Adventure 2-13-2011.zip (6.54 MB)
BETA6 download: Apocalyptic Adventure 2-9-2011.zip (7.0 MB)
BETA5 download: Apocalyptic Adventure 2-4-2011.zip (7.2 MB)
BETA4 download: Apocalyptic Adventure 2-2-2011.zip (7.1 MB)
BETA3 download: Apocalyptic Adventure 1-30-2011.zip (7.5 MB)
BETA2 download: Apocalyptic Adventure 1-28-2011.zip (6.3 MB)
BETA download: Apocalyptic Adventure 1-27-2011.zip (6.3 MB)
PRE-BETA download: Apocalyptic Adventure 1-16-2011.zip (6.01 MB)
Lore
War. War never changes.
The nuclear raindrops of destruction scorched the surface of almost all trace of humanity. Great underground shelters called 'Vaults' housed some of humanity until it was safe to emerge. One of the Vaults, Vault 10, was ment to rebuild before the other's emerged.
Given the tools, knowledge, and training on building and excavating, after 50 years they ventured out into the contamination of the desolate wasteland. What they were to build was never planned.
You have to decide how to survive in this New World. You will decide what to build over the scars of a scorched earth.
Pictures and descriptions of mobs to come soon.
History
I have been working with the Last Days team for almost a year. Doing as much as I can. I've done the sounds for that texture pack and ran the forum for Croco when he was away. I've tried doing the mod support for Last Days and ran the customizer.
Anyways, we had a fellow interested in doing a fallout server using our pack and modified, but I decided to just do up the modifications for him.
This then turned into redoing the entire pack, and then the idea for more varieties of that same pack (to be available on minecraftcustomizer.net).
So far I've been working off of the Last Days pack, and using that as a template. Not just the regular one but my own
UNOFFICIAL HALPH-PRICE UPDATE Last Days 1.0.0 beta6 Pack.
Last Days has a unique template because of the wool being unique items, and the fact that the stone is all metal plating. That and some of the textures I created and could use in this pack.
Texture Files
An 'at-a-glance' of the terrain and item sheets, these are what everyone wants to see. also you can cut and paste these for whatever you want.
Following the Fallout unique canon as best as I can within the game. The logic and flow makes sense. The items also have custom animations.
Plan's for the Future
- 4 more texture packs that will go in line and be interchangeable with the Fallout Wasteland, as different Apocalyptic scenario's
- unique sound packs for each scenario too, just like I did for Last Days.
- minecraftcustomizer.net usage to choose presets easily(NOT REALLY GUNNA HAPPEN DOESNT WORK WELL)-
custom animation for items (opened GECK, nuka cola bubbling, ripper and chainsaw spinning) and terrain (computers blinking dials twitching)(DONE)- replace all placeholders with 100% unique and original textures
- Randomob support
- clay soliders support (i did the tin soldiers version for last days and love thoes lil guys)
- find the perfect nuka break
Images
These don't have to be theme related, but if you have pictures of your world with my pack, send me and I'll post it with your name show your support. It's interesting how these type of packs can change normal maps.
more pictures needed
Signatures
SHOW YOUR LOVE
http://img560.images...0/847/aafw1.png
http://img708.images.../4586/aafw2.png
http://img813.images.../1484/aafw3.png
http://img822.images.../4764/aafw4.png
http://img11.imagesh.../4743/aafw5.png
Thank You
To everyone posting on here, first and foremost.
Crafting_Mines - for getting me started doing the pack and help with the items, and brainstorming the ideas, for all the textures.
Croco & History - Help with my talent and letting me use the Last Days pack as a place holder
http://www.minecraft...__template"]Mob Skin Templates - for the beautiful work in the templates
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
pre-beta download: AARPG.zip (PRE-BETA)(6.01 MB)
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
But you should make it in Fallout 1 - 2 styles.
well the gui is gunna be more Fallout 1, but the style of the pack is more new vegas. in all honesty i have references to fallout 1 2 3 new vegas and tactics in there. i stayed true to the 'canon' of the fallout universe. as true as one can stay in that.
thanks a lot
you'll enjoy it
for now all items and terrain are pretty much 95% mine, excluding the armor icons, map, poster/picture, and the minecarts and boat i did up for last days but i dont have a new model to use yet.
thanks, learned from the greats-gunna change the diamond ore to something more fitting like a metal ammo enclave case.
-change the Big Boy TNT to look more like a bomb standing on it's end and maybe use that case for the sci-fi version
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
It's sir. Thank you.
I know, but it takes time, I'm just finishing tweaking of it.
Thanks, but is my pack really that dark? should I up it...
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
I can help you with grass and foliage palettes.
well i lightened it all up a bit
i got them but not using anything complicated, for the other versions i might, but i know how mcpatcher uses the new custom pallets.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
I am going to, I plan on having a wild savage version. Lush grass and all of it. also a robotic planet, zombie survival, and a mutant rampage. robot one as everything machine and metal, zombie as a horror movie style, maybe less urban more country, and mutant more urban and mad experiments.
after that might do an alien one, but that will be a last version one, once i get this fallout wasteland one done, i can add to it, grass being one of the first.
just got the custom lighting done, and i must say, i am proud, now it looks and feels so much more like fallout. the desert looks baked. the lights feel electrical, and the night feels chilly. i can't wait for dynamic lighting being standard.
i'll have weekly, if not daily, updates. i waited a month to release this just so i could get full feedback on all of my work, so i'm not going to half ass this. i did custom textures for last days that pretty much 2x over that pack.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
yes, no, and no. never heard of the two latter... but yeah, i'll do em up. easier then doing bow and arrow.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
gunna be laid off for a few weeks, so i'll have more time to develop.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
I am so going to combine This/Last Days/Game_Geek's Last Days re-hash for the ultimate Post apocalyptic T-pack Ever