yes i too would like to see a wii u edition for the hd release like celebmanley said
I'm way ahead of you ;3 I've mentioned on my Facebook page that in the future, I plan on making higher resolution versions. It won't be for a while, but I must say, they have done a nice job on Wind Waker HD. Everything looks so nice @_@
Blaziken584 just amazing words cannot describe how much I love this texture pack although I do want to know what made you want to make this?
Glad you like the resource pack =)
This was originally by Ravecat, but was abandoned for over a year, and was pretty sloppy and incomplete. It was my favorite texture pack, but with every update it was annoying not being able to see textures, and I loved Wind Waker and I was into graphic design, so I took up the project.
During that time, I was tempted to just switch to Sphax's PureBDCraft, but I couldn't justify switching over because it didn't feel right to me.
It was originally just for personal use, but I figured a couple other people would have liked to see an update, seeing as the older Wind Waker texture pack pages weren't that popular, I didn't expect much. However within a day of releasing it, I managed over 5k downloads and a flood of posts. After that, I figured I would take up the task to maintain it from there on out.
I'm way ahead of you ;3 I've mentioned on my Facebook page that in the future, I plan on making higher resolution versions. It won't be for a while, but I must say, they have done a nice job on Wind Waker HD. Everything looks so nice @_@
Glad you like the resource pack =)
This was originally by Ravecat, but was abandoned for over a year, and was pretty sloppy and incomplete. It was my favorite texture pack, but with every update it was annoying not being able to see textures, and I loved Wind Waker and I was into graphic design, so I took up the project.
During that time, I was tempted to just switch to Sphax's PureBDCraft, but I couldn't justify switching over because it didn't feel right to me.
It was originally just for personal use, but I figured a couple other people would have liked to see an update, seeing as the older Wind Waker texture pack pages weren't that popular, I didn't expect much. However within a day of releasing it, I managed over 5k downloads and a flood of posts. After that, I figured I would take up the task to maintain it from there on out.
I'm glad that you put this pack up cause it's the only one i use now
I'm way ahead of you ;3 I've mentioned on my Facebook page that in the future, I plan on making higher resolution versions. It won't be for a while, but I must say, they have done a nice job on Wind Waker HD. Everything looks so nice @_@
It would be a lot of work recreating every texture in a higher resolution, so take your time.
I agree with you on that one, and its released today! Cant wait to get my hands on it!
It would be a lot of work recreating every texture in a higher resolution, so take your time.
I agree with you on that one, and its released today! Cant wait to get my hands on it!
I got the Wind Waker Wii U, so I got to download it off of the E-Shop on the 20th when it came out ;3 I've been playing it nonstop >=)
Rollback Post to RevisionRollBack
Wind Waker Texture Pack and for Pocket Edition! ~ Texture Pack Central - Large directory of Texture Packs!
In the Wii U version, the inventory screen looks different on the Game Pad. Just a suggestion, on the Wii U (and maybe Wii version), you should change the GUI texture to show the change in the Wii U to the Gamecube version
It's not a huge change, just changes the way the blocks that the items are categorized in are, like some bend at certain points.
I got the Wind Waker Wii U, so I got to download it off of the E-Shop on the 20th when it came out ;3 I've been playing it nonstop >=)
Awh lucky...
We didn't get the Wind Waker Wii U in Australia, and it was gonna cost like nearly $600 to import one from the UK...
At least I got the Wii U premium bundle for half price the other day, cant really complain I guess!!!
first off, I'd like to say this is a very, very well done texture pack. I have two other go-to 128x texture packs, and this one out does them in seamless beauty. the cell shaded theme is ideal for the game. I also love Wind Waker.
But there is a problem with the textures of the armor when they are equipped. they are not color coded to the item pic in the inventory. the iron armor is coded as the green tunic set in the equip screen, but when viewed in the 'world', it is grey and red. I have no idea what gold or diamond armor is supposed to be for the equip icon or when worn (I've had the game since the 30th), but these armors are the only flaw I've found. Can anyone fix this, and message me when it is uploaded for redownload?
first off, I'd like to say this is a very, very well done texture pack. I have two other go-to 128x texture packs, and this one out does them in seamless beauty. the cell shaded theme is ideal for the game. I also love Wind Waker.
But there is a problem with the textures of the armor when they are equipped. they are not color coded to the item pic in the inventory. the iron armor is coded as the green tunic set in the equip screen, but when viewed in the 'world', it is grey and red. I have no idea what gold or diamond armor is supposed to be for the equip icon or when worn (I've had the game since the 30th), but these armors are the only flaw I've found. Can anyone fix this, and message me when it is uploaded for redownload?
The current released version of the resource pack is for 1.6.2, not the latest 1.7.x version. I believe Blaziken is going to update the pack soon, check back at a later time for updates!
How come I have a white Ender Dragon? The textures are there it's just that it has a bright white tint to it. Any help? Also, all other resource packs have a working dragon except this one is white.In the texture itself, the dragon is red, but in-game it is white. Agh
I'm way ahead of you ;3 I've mentioned on my Facebook page that in the future, I plan on making higher resolution versions. It won't be for a while, but I must say, they have done a nice job on Wind Waker HD. Everything looks so nice @_@
Glad you like the resource pack =)
This was originally by Ravecat, but was abandoned for over a year, and was pretty sloppy and incomplete. It was my favorite texture pack, but with every update it was annoying not being able to see textures, and I loved Wind Waker and I was into graphic design, so I took up the project.
During that time, I was tempted to just switch to Sphax's PureBDCraft, but I couldn't justify switching over because it didn't feel right to me.
It was originally just for personal use, but I figured a couple other people would have liked to see an update, seeing as the older Wind Waker texture pack pages weren't that popular, I didn't expect much. However within a day of releasing it, I managed over 5k downloads and a flood of posts. After that, I figured I would take up the task to maintain it from there on out.
It would be a lot of work recreating every texture in a higher resolution, so take your time.
I agree with you on that one, and its released today! Cant wait to get my hands on it!
I got the Wind Waker Wii U, so I got to download it off of the E-Shop on the 20th when it came out ;3 I've been playing it nonstop >=)
It's not a huge change, just changes the way the blocks that the items are categorized in are, like some bend at certain points.
Awh lucky...
We didn't get the Wind Waker Wii U in Australia, and it was gonna cost like nearly $600 to import one from the UK...
At least I got the Wii U premium bundle for half price the other day, cant really complain I guess!!!
-Edit- fixed it with the help of blaziken
You can't use both optifine and mcpatcher together, it messes up your textures, since they both patch them.
make the mushroom stew grandma soup
btw i know how to make the armor not have the pads and stuff
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Also, the steve skin can be bigger resolution in resource packs than the normal minecraft skins.
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
But there is a problem with the textures of the armor when they are equipped. they are not color coded to the item pic in the inventory. the iron armor is coded as the green tunic set in the equip screen, but when viewed in the 'world', it is grey and red. I have no idea what gold or diamond armor is supposed to be for the equip icon or when worn (I've had the game since the 30th), but these armors are the only flaw I've found. Can anyone fix this, and message me when it is uploaded for redownload?
The current released version of the resource pack is for 1.6.2, not the latest 1.7.x version. I believe Blaziken is going to update the pack soon, check back at a later time for updates!